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​About Me

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​HaoJun Li

​Game Design Student

A game design major with hands-on experience with Unity and Unreal Engine. Specializing in Unreal Engine Blueprint and C # with a focus on game play systems, prototyping, and technical design, he has worked on academic projects using Niagara, Houdini, and EmberGen, both independently and as a team. Be willing to solve bugs in the project

Project Show Case

Ruins

Ruins

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